This core system took us two and a half years. You can cut off both arms and they're still gonna bite you. You can chop off half the head and they're still coming at you. On top of that, you can pick up things in the world, cut off their legs, cut off their arms-we've got a gore system that goes much deeper than we did in Dead Space. Then we have this GRP system that we're talking about, which is a Grav Gun, but this Grav Gun can pick up the enemies and fling them into giant fans, into spikes on the walls, and we've got lathes and giant machines and things which really get brutal. Not that you're gonna get a whole heck of a lot of ammo, but there are some enemies you don't want to be up close and personal with. Some enemies you're just going to have to deal with that way, then you've got to upgrade your weapons for others. The melee is very important-it's in your face, it's brutal. With this game, you're going to have to use everything that we give you, especially melee. They may use the line gun here and there and stuff like that, but it's mostly just the plasma cutter. It's a different kind of combat in this game, whereas in Dead Space, people just use the plasma cutter. Is there anything comparatively innovative in terms of the combat in Callisto? The plasma cutter was such an iconic part of the Dead Space games. We're really paying attention to details. There's stuff that I wish we could have done in Dead Space. It allows us to do more cool special effects that not only keep it grounded, but make it feel more realistic as well. The more you get the player to turn their head a little bit and take their attention off something, the better. We're doing stuff in the background 'where was that?' Everything I'm seeing is real.' Headphones are the way to go with this one. It's not like all of a sudden "Wow, we got all this new gameplay stuff." It's more power and we can do things like ray tracing where we're able to really make things realistic, which I think is important for a horror game-the more you can feel like 'I'm there. This Grav Gun can pick up the enemies and fling them into giant fans, into spikes on the walls, and we've got lathes and giant machines and things which really get brutal
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